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NPC Generator

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Advanced [show]


Mastema Panic, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her brown hair to look like a famous performer. She is baby faced.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mastema took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Mastema Panic, Female Tiefling Expert 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs


Cloak Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her dagger. Her gray fur is lengthy. Her hazel unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Ploughman, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Rich. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Cloak Shore, Female Tabaxi Fighter 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Eberk Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Eberk Deepdelver, Male Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his brown fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Religious, Adventurer. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gale Wing, Male Tabaxi Warrior 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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