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NPC Generator

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Advanced [show]


Zedaar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He wears his green crest up. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. When Zedaar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Military, Family. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Zedaar Qyxpahrgh, Male Dragonborn Ranger 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Carrie Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Carrie embodies much of what other species detest in the Elves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the west. A freak accident while working with his Soapmaker father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Carrie Wasanthi, Male Elf Expert 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)6 (-2) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Burgell Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan costume with the symbols of magic on his torso. He has no hair. His green unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Burgell has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Ugly, Disease, Lazy, Insomniac. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Burgell Humplebumple, Male Gnome Barbarian 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Jade (50 gp).


Social Check DCs


Stacee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern woman, she is renowned for her bright red dresses and hats. She is bald on top and has large auburn tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Stacee embodies much of what other species detest in the Halflings. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Stacee is combative with any and all who dare try her patience in the slightest.

History: Born to a Laborer, her father struggled to pay the bills. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Stacee and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Justice, Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Stacee Warmwater, Female Halfling Adept 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 pp. 1 Buckler.


Social Check DCs

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