Norkruuth Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His rusty crest is lengthy. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To be a Farmer again.
Ideals: Philantrophist. Flaws: Cynical, Disease, Insomniac. Bonds: Attractive. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Althaea Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of lances, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She has green eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the east. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Opinionated. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Thorpe Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. This amber eyed westerner is not easily forgotten.
Personality: Thorpe wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp.
Sweet Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length lavender fur. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Immigrant. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
