Whurdred Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). She has dyed her greying auburn hair a little too much giving a sharp auburn color. She is baby faced.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Laborer business.
History: Born to a pair of adventurers, Whurdred grew up listening to her mother's many stories. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. During her travels, Whurdred and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Whurdred discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Whurdred fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
Zepar Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His black eyes peer out from beneath his Stetson black hat.
Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Cook, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 2 years.
Motivation: He's in love; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
Possessions: 130 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp).
Maynild Hornsby, Female Human [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She has a moderate pudge and is not very fit. Her blonde hair is singed and shortened. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a Sellsword first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to loving parents in a slum to the south. Her necromantic abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 13 years.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Bucklal Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large red mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small forest village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Nature, Criminal record. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 5 (-3) | 11 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!