Oren Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light white in addition to tight pants. He wears a feathered hat to hide his balding. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Oren is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He became a Spice Merchant soon after.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Insane. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp. Amber (80 gp).
Bree Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. Her brown hair is thinning but still full. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bree. Recently she has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and she seems to be bored by most things
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp. Sardonyx (70 gp). Star rose quartz (70 gp).
Alice Remington, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. Her golden hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Family, Adventurer. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
Melissa Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her silver hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a very good compulsive liar and kleptomaniac.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Athletic, Opinionated. Bonds: Attractive, Criminal record, Slave. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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