Jelenneth Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan tunic with brown highlights, and long white pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her golden hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She now mingles about in high society.
Motivation: She's looking for her big break; and expand her business
Ideals: Optimist. Bonds: Rich, In love, Adventurer, Job. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. 1 Masterwork Common Melee.
Spear Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel tunic with blue highlights, and long green pants that bunch up around his shoes. He keeps his lavender fur in a pixie cut. His eyes, though not visible through his cowl, are blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Fearful, Ugly. Bonds: Job, Criminal record. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Breastplate.
Donella Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She wears a wide-brimmed hat to cover her moderate length golden hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Donella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Donella took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 330 gp.
River Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown clothing when she does not wear armor. Her red fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A powerful necromancer made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Navigator soon after.
Motivation: She is greedy; and sabotage a competitor
Flaws: Insomniac. Bonds: Attractive, Job, Mentor, Religious, Rich. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 6 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp. 1 Half-Plate.
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