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NPC Generator

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Advanced [show]


Ortegar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His hair, while still mostly blonde, has prominent grey streaks. He has gray eyes and a red hat with a black feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Optimist, Artistic. Bonds: Poor, Mentor, Family. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Ortegar Tosscobble, Male Halfling Ranger 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Gerard Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in violet turtlenecks beneath a tan coat with brown slacks. His whole body is exceptionally muscular. His hair is short and chestnut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 7 years old his parents immigrated from the east. When Gerard reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, In love, Military. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Chance, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)9 (-1) 5 (-3)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 sp. Deep green spinel (90 gp).


Social Check DCs


Symma Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports chestnut long hair. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Carter business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Carter job and began her own company from there.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Symma Gimlen, Female Gnome Druid 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Zaffrab Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. His black hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zaffrab's homeland. Zaffrab decided to take the middle way and become a bodyguard. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Zaffrab Albaratie, Male Gnome Rogue 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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