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NPC Generator

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Advanced [show]


Beiro Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, violet, dusty cloak. He has moderate length chestnut hair. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and to be a map maker again

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Beiro Qualanthri, Male Half-Elf Bard 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 16 (+3)6 (-2)
Skills Animal Handling +5, Deception +0
Senses Passive Perception 13
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Ahrim Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He likes to wear black tank tops with green pants. His purple hair is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Ahrim was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the old dungeon and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Adventurer, Nature. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Divinity, Male Tiefling Warlock 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Moonstone (70 gp).


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her black hair is cut short with large spiked bangs in the front. She has gray eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She loathes her own lifestyle.

Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Trym Copperkettle, Female Halfling Warrior 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Ea Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a black costume with the symbols of her god on her torso. Her right leg appears badly burned and disfigured. She keeps her purple hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her absent father; and she is greedy

Flaws: Shy. Bonds: Family, Rich, Guardian. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Ea Pleasure, Female Tiefling Adept 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Half-Plate.


Social Check DCs

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