Seven Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white fur is drawn into a tight pony tail with a clover scrunchie. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Many orcs want her driven away.
Ideals: Disciplined. Bonds: Attractive, Enemies, Immigrant. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. He has wavy lavender fur. He is baby faced.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to reunite with his old friends
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Job. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Hematite (15 gp).
Cimer Open, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His clothes are grease stained in places. His hair is black and curly. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Cimer does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
Ellywick Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is renowned for her bright tan dresses and hats. She wears a colorful flower in her auburn hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ellywick was born with her mother's beautiful face. In her 18th year, her parents were killed by a dire rats raid, leaving Ellywick alone in the world. After a stint in an orphanage, she was adopted. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
