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NPC Generator

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Advanced [show]


Jarsali Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a blue tunic with tan highlights, and long grey pants that bunch up around her shoes. She is an epitome of beauty. She has slicked back blonde hair. Her amber eyes peer out from beneath her Stetson blue hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the east to a Armorer, Jarsali learned a great deal about her mother's area of expertise. A few years later when the south was not economically sound they moved to her current location. She has worked as a Armorer like her mother before her.

Motivation: She would like to get married and retire; and her relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Attractive, Family, Job, Immigrant, Has a crush. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Jarsali Koehlanna, Female Elf Paladin 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Hobart Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Gnomish culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Baker, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: To clean up the streets; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Criminal record, Family, Guardian. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Hobart Warmwater, Male Halfling Adept 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)14 (+2) 7 (-2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. 2 Thunderstones.


Social Check DCs


Oriax Soft, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His purple hair is knotted and matted. He has gleaming, smiling silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a island tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Oriax and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Oriax Soft, Male Tiefling Warlock 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 170 gp.


Social Check DCs


Baern Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Job, Adventurer, Rich, Nature. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Baern Durthane, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 16 (+3)4 (-3)
Skills Investigation +2, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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