Avelina Remington, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. She has wavy black hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a wizard, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Avelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Avelina's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Avelina and her spouse have recently divorced.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 140 pp.
Lorilla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Barkeep, who enjoyed hunting, Lorilla was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lorilla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lorilla. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Maynild Tickle, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a hunchback. She has no hair. She has gleaming, smiling violet eyes.
Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.
History: Born in the west to a Merchant, Maynild learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has achieved small success as a Merchant.
Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 100 sp.
Enialis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered warhammer and tarnished flail as well. His blonde hair is braided into rings. His amber eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
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