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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses in violet turtlenecks beneath a black coat with green slacks. His black hair is heavily combed to the right. His fierce gray eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: He has a crush on the local Shoemaker; and find a way to reverse the transformation of his sister

Ideals: Athletic. Bonds: Military, Family, Debt, Has a crush. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Anselm Aloro, Male Half-Elf Warrior 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)7 (-2) 11 (+0)5 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Akmen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His red hair, when down, is lengthy. His black eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: When he was but 8 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He was granted psionic powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Akmen Fear, Male Tiefling Ranger 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)12 (+1) 12 (+1)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. Amethyst (60 gp).


Social Check DCs


Barbena Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is well dressed, constantly wearing a brown suit, green shirt, and brown tie. Her hair is white and curly. Her eyes, though not visible through her cowl, are amber.

Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Barbena lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Jeweler has made it difficult for her to sleep.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family.

Flaws: Insomniac. Bonds: Family, Job. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Barbena Morigak, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Kansif Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is styled in orderly dreadlocks. She has gleaming, smiling brown eyes.

Personality: Aggressive, abrasive, and angry, Kansif embodies much of what other species detest in the Half-Orcs. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Kansif Hastings, Female Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)8 (-1) 15 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp. Brown-green garnet (150 gp). 1 Chain shirt.


Social Check DCs

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