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NPC Generator

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Advanced [show]


Jaxi Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing black shirts, loose pants, and blazers most of the time. Her scarlet crest is lengthy and is close to two feet long. Her red eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. Jaxi is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found

Flaws: Insane. Bonds: Attractive, Family, Nature, Military. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Jaxi Yarjerit, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Audhild Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has styled her red hair well, parting it to the right. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north to a Tanner, Audhild learned a great deal about her mother's area of expertise. After coming to the age of reason, Audhild took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Audhild Helcral, Female Dwarf Adept 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Birel Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet armored body suit, with a simple red line shooting up and back down. She is physically well-built. Her blonde hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south her family was never financially stable. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and regain custody of her daughter

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Birel Lathalas, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 14 (+2)6 (-2)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Damaia Death, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of hammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her long silver hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Damaia took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Damaia Death, Female Tiefling Cleric 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs

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