Mantus Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His hair is silver and curly. He has gleaming, smiling black eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and marry his brother to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 30 gp.
Carlin Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'3". She is typically in her Weaver uniform. Her red hair is smooth and relatively long. She has gleaming, smiling blue eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the south, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and she's looking for her big break
Ideals: Justice. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Weaver
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 290 gp.
Jillian Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman dresses well, wearing red shirts, loose pants, and blazers most of the time. Her white hair is thinning but still full. She has amber eyes.
Personality: She will rave to anyone who will listen. She is frequently practicing swordplay.
History: Jillian was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jillian took refuge in the large cave and found the beat up crossbow and armor she uses now. She inherited the family business which she has now maintained for 2 years.
Motivation: Further expansion of business.
Flaws: Insane. Bonds: Attractive, Military, Job, Nature. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 pp. A small bag of saffron. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Irann Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. She has wavy black hair. Her eyes are a pleasant violet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she is greedy
Ideals: Joker, Philantrophist, Athletic. Bonds: Rich, In love. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!

