Tawar Read, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. She keeps her chestnut hair in a pixie cut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp.
Maegan Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her ceremonial dagger always slung over her shoulder. She is bristling with hidden weapons, mostly ceremonial daggers and flails. She wears a colorful flower in her brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of northern immigrants she idolized her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she has decided she is irredeemable
Ideals: Artistic. Bonds: Criminal record, Attractive, Rich, Immigrant. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Donella Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears just a blue suit and is in decent physical shape. Her hair is short and chestnut. Her eyes are gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and to be a gardener again
Ideals: Impeccable. Flaws: Selfish, Fearful. Bonds: Rich, Job. Occupation: Guard
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Mozikth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His long white crest is drawn into a two foot long braid. His eyes are gold and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Family. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1000 cp.
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