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NPC Generator

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Advanced [show]


Windy Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has orange fur. Her eyes, though not visible through her cowl, are amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Rich, Slave. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Windy Paws, Female Tabaxi Wizard 2
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)7 (-2) 5 (-3)5 (-3)
Skills Animal Handling -1, Performance -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. A delicate silver chain set with a tourmaline (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Conrad Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy yellow pantaloons and a white scarf. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Conrad was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Persistence. Bonds: Adventurer, Guardian. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Conrad Boleem, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His fur is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Dynamic enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 8 years old his parents immigrated from the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Dynamic Plume, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)8 (-1) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunnloda Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long black ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Gunnloda managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Gunnloda Frostbeard, Female Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 120 gp. Malachite (13 gp).


Social Check DCs

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