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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jane Huckabee, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is matted, messy, and big. Her eyes, though not visible through her cowl, are green.

Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Jane was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Dyer for hire.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Guardian, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Jane Huckabee, Female Human Paladin 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Lapis lazuli (6 gp).


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a hunchback. He has a small bristly mustache and wavy golden hair. His eyes are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Assassin and found it very stressful. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Has a crush, Religious, Enemies. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Eastaughffe, Male Human Bard 2
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 360 gp.


Social Check DCs


Mella Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan broad hat and tan clothes. With bright auburn hair. Her eyes are likewise violet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Doctor in town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Mella Ethanasath, Female Elf Ranger 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 7 (-2)10 (+0)
Skills History +2, Stealth +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His silver hair is heavily combed to the left. He has a dull look in his brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with singing.

History: He was born at the edge of vast island. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Terse. Bonds: Poor, Nature, Adventurer, Debt. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Nelkin Strongbones, Male Halfling Ranger 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)8 (-1) 7 (-2)9 (-1)
Skills History +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs

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