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NPC Generator

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Advanced [show]


Dûgza Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He has done his best to style his red hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Dûgza hails from a village terrorized by dire rats. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and he is terrified, and will act out of fear

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Dûgza Cholmondeley, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 10 (+0)8 (-1) 7 (-2)11 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Orc
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs


Namfoodle Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long auburn beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Namfoodle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Job, Attractive, Immigrant. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Namfoodle Glittergem, Male Gnome Druid 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Solomon Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Laborer does. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Laborer job and began his own company from there.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Adventurer. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Solomon Sutherland, Male Human Paladin 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10000 cp. 3 Holy water.


Social Check DCs


Bardryn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Interpreter father left her crippled. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Ugly, Shy, Addict, Disease, Insomniac. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Bardryn Rakankrak, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)8 (-1) 8 (-1)7 (-2)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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