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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Abalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears blue cloth garments or leather armor. Her black hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is a Slaad in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.

Motivation: To clean up the streets; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Impulsive, PTSD. Bonds: Attractive, Guardian, Adventurer. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Abalaba Daergel, Female Gnome Expert 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time, and he perpetually has his pickaxe ready. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. After coming to the age of reason, Wrenn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Rich. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Druid 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 8 (-1)5 (-3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Black velvet mask with numerous citrines (140 gp). 1 Everburning torch.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Flaws: Impulsive, Depressed. Bonds: Attractive, Family, Job. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Frederick Kinsley, Male Human Rogue 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Blossom Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear red tank tops with white skirt. Her hair is chestnut and curly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Blossom was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She inherited the family business which she has now maintained for 12 years.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Job. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Blossom Jamjar, Female Halfling Barbarian 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)4 (-3) 8 (-1)16 (+3)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +1

Possessions: 70 gp.


Social Check DCs

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