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NPC Generator

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Advanced [show]


Mara Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has brown hair. Her eyes are green and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mara took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To unite with her sister.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Family, Nature. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Mara Klein, Female Half-Elf Monk 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Vicky Richie, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered greatsword and tarnished sai as well. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Vicky does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Depressed. Bonds: Poor, Military. Occupation: Knight

Voice: Stutters

Attributes [hide]

Vicky Richie, Female Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)5 (-3) 16 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire, and carries flails. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She got into the Apothecary business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Hanali, Female Half-Elf Commoner 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Althaea Holimion, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Tanner. She is portly but not overly obese. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born at the edge of vast island. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Slave Trader again.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Family, Nature. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Althaea Holimion, Female Elf Druid 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp.


Social Check DCs

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