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NPC Generator

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Advanced [show]


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He has styled his auburn hair well, parting it to the right. His blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military, Criminal record, Religious. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Clerebold Wakefield, Male Human Fighter 2
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Armara Sly, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, black, dusty cloak. Her chestnut hair is smooth and relatively long. Her eyes, though not visible through her cowl, are black.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Armara lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. By chance she met her sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for her; and she is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Nature, Rich. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Armara Sly, Female Tiefling Warlock 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)7 (-2) 5 (-3)8 (-1)
Skills Animal Handling -1, Arcana +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp. Red garnet (50 gp).


Social Check DCs


Reeza Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her silver hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Reeza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of her brother

Ideals: Philantrophist. Bonds: Rich, Adventurer, In love, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Reeza Graeme, Female Half-Orc Barbarian 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)10 (+0) 8 (-1)6 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Barbena Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her chestnut hair is wavy and long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She used her abilities to trick people and travel the world for free.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Criminal record, Nature, Job. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Barbena Helcral, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)5 (-3) 9 (-1)4 (-3)
Skills Deception -1, History -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Onyx (50 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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