Thomas Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Pallabar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, blue, dusty cloak. His white hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south to a Actor, Pallabar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Rich. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 360 gp.
Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting clothing which further accentuates her frame. Her beige fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Nimble was born in the west. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and many gnolls want her driven away
Ideals: Opinionated, Impeccable, Persistence. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 3 (-4) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp. 1 Darkwood Buckler.
Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Painter. He is portly but not overly obese. His red fur, when down, is lengthy. His eyes are likewise blue. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. He enjoys reading and quiet.
History: Lone lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 9 (-1) | 4 (-3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +6
Possessions: 1 Masterwork Common Ranged Weapon.
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