Fivin Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.
History: He was born the only child of a wealthy merchant. When Fivin reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Moss agate (5 gp).
Norkruuth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears green trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his white crest. He has a dull look in his gold eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He feeds upon the attention of others.
History: He was raised in a plains tribe. He moved out east to avoid the crime he committed. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Ideals: Artistic. Bonds: Attractive, Nature, Criminal record, Slave. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. White pearl (130 gp).
Gynk Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her white hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Gynk was born the youngest of three triplets. She found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To unite with her sister.
Ideals: Joker. Bonds: Enemies, Family, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Bathin Calm, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His long white hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. Bathin was born on a far southern plains where he grew up under the tutelage of his father, an expert Painter. After months of barely getting by, Bathin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!