Gerbo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Mentor. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Druidic
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 330 gp. 1 Everburning torch.
Menny Murnig, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her black hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.
History: Menny was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her son; and she seems to be bored by most things
Flaws: Mundane, Fearful. Bonds: Immigrant, Family. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 3 Acid flasks.
Marbas Art, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears baggy green pantaloons and a yellow scarf. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Bonds: Enemies, Military. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 3 (-4) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Mordai Sage, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. He wears a colorful flower in his red hair. His eyes are likewise black. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is harsh and unforgiving.
History: Born in the west to a Animal Trainer, Mordai learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He struck the Animal Trainer job and began his own company from there.
Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. 1 Antitoxin.
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