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NPC Generator

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Advanced [show]


Caeldrim Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His long black hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.

History: Caeldrim hails from a village terrorized by goblins. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Caeldrim Selevarun, Male Half-Elf Commoner 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 3 Acid flasks.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky red painted plate armor. His whole body is exceptionally muscular. He keeps his brown hair in a pixie cut. His eyes are likewise violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Animal Trainer like his mother before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dondon Hogcollar, Male Halfling Aristocrat 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)9 (-1) 8 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. Jade (60 gp). Amber (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Henry Kitchur, Male Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Religion +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Rock crystal (50 gp).


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Nordak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Disease, Mundane. Bonds: Family, Rich, Job. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 20 (+5)11 (+0) 7 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp. Onyx (30 gp). Amber (120 gp). Rhodochrosite (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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