Mardnab Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears blue cloth garments or leather armor. She keeps her white hair in a pixie cut. Her gray eyes have a joyful gleam in them most of the time.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Mardnab studied abroad. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Enemies, Slave. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp. Silver pearl (40 gp).
Roywyn Nackle, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting blue shirt and pants, she is not a threatening figure. Her white hair is braided into rings. Her hazel unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Engraver.
Motivation: She'd like to take her coworkers down a peg; and she uses money and sex appeal to get what she needs
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Carnelian (50 gp).
Shamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. Her silver hair is smooth and relatively long. She has amber eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Shamil lived on a farm with her mother, near the main road leading to a nearby town. In her 14th year, her parents were killed by a goblins raid, leaving Shamil alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: An old rival family wants her found.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll, Giant
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Rosalind Wentworth, Female Human [Permalink]
Personal [hide]
Description: This woman usually wears her brown robe and has her quarterstaff always slung over her shoulder. She is muscular with a powerful set of arms. She keeps her brown hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Rosalind hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also is a firm believer in the womanly ideal.
History: Rosalind hails from a village terrorized by orcs. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Enemies, Adventurer. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 320 gp.
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