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NPC Generator

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Advanced [show]


Frouse Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his blue robe and has his falchion always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Slave, Military. Occupation: Farmer

Voice: American accent

Attributes [hide]

Frouse Ningel, Male Gnome Ranger 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His white fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Art was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and to be a baker again

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Art In the Wind, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Bookbinder. She has a very tight haircut. She has brown eyes and a tan hat with a violet feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Family. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Loopmottin Offund, Female Gnome Bard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)4 (-3) 14 (+2)13 (+1)
Skills Intimidation +3, Religion -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp.


Social Check DCs


Aust Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his mother before him.

Motivation: Seeks redemption; and to be a sculptor again

Flaws: Ugly. Bonds: Criminal record, Immigrant, Nature, Job. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Aust Sylvaranth, Male Half-Elf Adept 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)9 (-1) 4 (-3)11 (+0)
Skills Acrobatics -1, Insight -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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