Jacoba Tatum, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She is renowned for her bright grey dresses and hats. Her blonde hair is thinning but still full. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor; and expand her business
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Cora Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many green ritualistic tattoos. She has the majority of her body covered in plate. She wears her auburn hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Cora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Cora was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army
Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 1 Breastplate.
Ida Blythe, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a brown suit, white shirt, and brown tie. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. Ida was born on a far northern forest where she grew up under the tutelage of her father, an expert Detective. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To clean up the streets; and she wants nothing more than to rejoin the army
Flaws: Insane, Secretive. Bonds: Military, Immigrant, Guardian. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Eye agate (11 gp).
Torinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has done his best to style his copper crest to look like a famous performer. His eyes are gold and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Torinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Flaws: Impulsive. Bonds: Guardian, Mentor, Job, Rich. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 100 gp. Iolite (20 gp). Pink pearl (160 gp). 1 Darkwood Buckler.
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