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NPC Generator

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Advanced [show]


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red shirt with thin violet vertical stripes and white pants. His auburn hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Dilettante, his mother struggled to pay the bills. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Faran Underfoot, Male Halfling Aristocrat 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 8 (-1)5 (-3)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. 1 Bullseye lantern.


Social Check DCs


Fargrim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Miner. His clothes are grease stained in places. His hair is golden, silky, and of moderate length. His eyes are likewise gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Secretive. Bonds: Poor, Immigrant, Attractive, Religious, Nature. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Fargrim Daraln, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 100 gp. Brown-green garnet (120 gp).


Social Check DCs


Dazzazn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His black crest, when down, is lengthy. This gold eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Dazzazn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Animals are drawn to him, and he is able to talk to them.

History: Dazzazn was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many dire rats want him driven away; and expand his business

Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Dazzazn Wivvyrholdalphiax, Male Dragonborn Druid 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: An abacus with copper, silver and gold markers (80 gp). 1 Banded mail.


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is braided into rings. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kipper was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Kipper Gummen, Male Gnome Ranger 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Half-Plate.


Social Check DCs

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