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NPC Generator

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Advanced [show]


Bree Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. She has slicked back golden hair. Her hazel eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Passionate, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Bree Bigheart, Female Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 9 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Harvest On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports pastel clothing, slightly heavier than average wear. His beige fur is lengthy and is close to two feet long. His copper eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Harvest and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Harvest On the Mountaintop, Male Tabaxi Cleric 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His crest is blue, silky, and of moderate length. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of dire rats once and for all.

History: Shedinn was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Joker, Artistic. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Senteq Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Senteq speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Addict, Shy. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Senteq Nucklestamp, Male Gnome Wizard 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 16 (+3)7 (-2) 9 (-1)15 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs

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