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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" western woman, she wears a red shirt with thin pastel vertical stripes and black pants. Her white hair is slicked back into a classic pompadour. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her druidic abilities were realized during a raid on her village. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Ideals: Philantrophist, Gifted, Persistence. Bonds: Immigrant, Enemies. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Thea TellPenny, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Adelaide Royal, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in brown turtlenecks beneath a pastel coat with violet slacks, and sports empty pouches on her belt. Her hair is short and auburn. She has violet eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Opinionated. Flaws: Terse. Bonds: Slave, Nature, Adventurer. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Adelaide Royal, Female Human Paladin 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Arcana +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 270 gp. 1 Disguise kit.


Social Check DCs


Theriatis Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a violet top hat and violet clothes. He has a long brown beard with little hanging trinkets. His eyes are brown and beady.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now owns his own business.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Job, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Theriatis Mystralath, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Malachite (8 gp).


Social Check DCs


Wymar Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His black hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Fighting. Flaws: Secretive. Bonds: Attractive, Poor, Criminal record. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Wymar Carlton, Male Human Adept 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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