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NPC Generator

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Advanced [show]


Arjhan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt with thin yellow vertical stripes and white pants. His scarlet crest is heavily combed to the right. His fierce red eyes like to dwell on things.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Arjhan was born with his mother's beautiful face. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Arjhan Raghthroknaar, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 10 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Chrysoberyl (140 gp). 1 Climber’s kit.


Social Check DCs


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His white fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his mother. Leaf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leaf decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Bonds: Immigrant, Criminal record, Nature, Has a crush. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Leaf On the Water, Male Tabaxi Warlock 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Heward Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Berevan, Male Half-Elf Paladin 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Jade (130 gp). 1 Banded mail.


Social Check DCs


Bundrigo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Bundrigo and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bundrigo Greenbottle, Male Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)6 (-2) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs

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