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NPC Generator

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Advanced [show]


Himo Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has golden hair. He has a dull look in his blue eyes.

Personality: Himo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Carpenter business at a young age. He worked as a nervous Carpenter and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Logical. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Himo Rothenel, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Olunt was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Insane, Mundane. Bonds: Family, Job. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Olunt Trueanvil, Male Dwarf Bard 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 6 (-2)7 (-2)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Goroth Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Blacksmith, Goroth learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Philantrophist. Bonds: Slave, Job, Poor. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Goroth Cooper, Male Half-Orc Barbarian 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp. Peridot (40 gp).


Social Check DCs


Vicky Blakeley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Vicky is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is an amazing painter.

History: She was born in a small desert village. In her 13th year, her parents were killed by a giants raid, leaving Vicky alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Many giants want her driven away.

Ideals: Entrepeneur, Extrovert, Gifted. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Vicky Blakeley, Female Human Bard 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)8 (-1) 8 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. Chrysoberyl (60 gp).


Social Check DCs

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