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NPC Generator

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Advanced [show]


Caelynn Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is braided into rings. She has several tiny aquamarine earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Caelynn was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she uses money and sex appeal to get what she needs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Caelynn Sylvaranth, Female Half-Elf Monk 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 6 (-2)7 (-2) 11 (+0)10 (+0)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 80 gp.


Social Check DCs


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many illithids want him driven away; and his religion dominates his actions

Bonds: Religious, Adventurer, Rich, Military, Enemies. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Dayereth Floshem, Male Elf Warlock 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 18 (+4)14 (+2)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. She wears a top hat to cover her moderate length white hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Detective in town.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and further expansion of business

Flaws: Addict, Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Merla Wildcloak, Female Halfling Cleric 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 4 (-3)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Red spinel (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Nogu Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her silver hair up in a very large beehive style do. Her gray unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Shy, Insomniac. Bonds: Poor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Nogu Weld, Female Half-Orc Fighter 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 7 (-2)15 (+2) 8 (-1)5 (-3)
Skills Nature +4, Persuasion -1
Senses Passive Perception 9
Languages Common, Orc, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 90 gp.


Social Check DCs

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