Shifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his lavender fur in a pixie cut. His eyes are hazel and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Crown-heir. Shifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Crown-heir business at a young age. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Shifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Hedonist, Depressed. Bonds: Job, Enemies, Religious. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 5 (-3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Black pearl (300 gp).
Mantus Charm, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his dark red hair to look like a famous performer. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life
Ideals: Artistic, Impeccable. Flaws: Depressed. Bonds: Criminal record, Family. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1300 sp.
Orryn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his tan robe and has his rapier always slung over his shoulder. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He now owns his own business.
Motivation: To be a Animal Trainer again; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Job, Slave. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 40 gp.
Barendd Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born on a small isolated farm. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Pacifist. Flaws: Ugly, Racist, Insomniac. Bonds: Nature. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
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