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NPC Generator

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Advanced [show]


Dagger Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Mentor. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Dagger Of World, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs


Elaim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in brown turtlenecks beneath a white coat with blue slacks. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Detective. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Elaim was born in the east. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Elaim has worked very hard to control his curse. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Elaim Bloodkith, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)7 (-2) 8 (-1)8 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp.


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, red, dusty cloak. Her black hair is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady gray eyes.

Personality: Dee speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: When she was but 7 years old her parents immigrated from the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. She moves from town to town, unable to find a place to settle.

Motivation: To be a Layabout again; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Religious, Immigrant, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Dee TellPenny, Female Halfling Wizard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)6 (-2) 14 (+2)6 (-2)
Skills Arcana +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Pallabar Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Pallabar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Pallabar grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Adventurer. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Pallabar Ningel, Male Gnome Commoner 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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