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NPC Generator

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Advanced [show]


Theodoric Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Entrepeneur, Joker, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Branson, Male Human Fighter 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 180 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Numba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears dark leathers with embroidery. Her right hand appears badly burned and disfigured. Her hair is black and very short. Her eyes are blue and catlike.

Personality: She can speak with the recently deceased. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. One day when Numba was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Numba was heart-stricken from the event, and her father started working long hours to provde for them. She struck the Bather job and began her own company from there.

Motivation: To unite with her brother; and further expansion of business

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Family. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Numba Fiddlefen, Female Gnome Wizard 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)7 (-2) 9 (-1)4 (-3)
Skills Acrobatics +1, Persuasion -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 1 Thunderstones.


Social Check DCs


Aelar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His moppish golden hair is in a traditional bowl cut. His eyes are hazel and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aelar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Aelar Sylvaranth, Male Elf Aristocrat 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Wrenn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue cloak. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To reunite with his old friends; and someone believes him a fraud

Bonds: Attractive, Religious, Military, Enemies, Adventurer. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Wrenn Timbers, Male Gnome Rogue 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Auran
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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