Nedda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Brewer. She is portly but not overly obese. She sports blonde long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aggressive, abrasive, and angry, Nedda embodies much of what other species detest in the Halflings. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A gifted student she started as a Performer, but she got bored and became a Brewer. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Performer again; and further expansion of business
Ideals: Impeccable, Artistic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Brewer
Voice: Strong lisp
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Barakas Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. He is portly but not overly obese. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a necromancer, Barakas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barakas took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away
Ideals: Professionalism. Bonds: Mentor, Nature, Enemies. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has black hair. This green eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Banded mail.
Morthos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green coat over a white low-cut shirt, and a small hat upon his head. His black hair is matted, messy, and big. His eyes are likewise black.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Painter in town.
History: Morthos was born the youngest of three triplets. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Painter job and began his own company from there.
Motivation: To unite with his sister; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 40 pp. Peridot (50 gp). 1 Masterwork Common Ranged Weapon.
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