Lilith Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She carries with her a set of greatswords on her belt, each one with a amber on the hilt. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Silaqui Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow tunic with red highlights, and long violet pants that bunch up around her shoes. She carries with her a set of kukris, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the east. Through the years after Silaqui was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Silaqui's father didn't care for her much, and the feeling was mutual. She has achieved small success as a Jeweler.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
Anne Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her silver hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Hunter.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Ugly, Sensitive. Bonds: Poor, Nature, Job. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Banded mail.
Flask Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears dark leathers with embroidery. Her clothes are grease stained in places. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 16. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.
History: The child of a Animal Trainer, who enjoyed hunting, Flask was taken on many hunting expeditions. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane, Selfish. Bonds: Poor, Immigrant, Nature. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
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