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Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Fortune-teller. His brass crest is lengthy and is close to two feet long. His eyes are red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a crown-heir again

Flaws: Shy. Bonds: Job, Criminal record, Poor. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Warlock 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red garnet (60 gp). Carnelian (20 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Silgre Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black collared shirt and pastel skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She wears a wide-brimmed hat to cover her moderate length golden hair. Her face is scarred and worn.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Silgre has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Philantrophist, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Silgre Gracey, Female Half-Orc Paladin 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)3 (-4) 10 (+0)5 (-3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Myria Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and blue handkerchief worn on her right side. She carries with her a set of whips, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. With bright blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Myria wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Junk Dealer, who enjoyed hunting, Myria was taken on many hunting expeditions. A freak accident while working with her Junk Dealer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and her religion dominates her actions

Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Myria Wiseacre, Female Halfling Barbarian 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 340 gp.


Social Check DCs


Edge Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her long brown fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Edge enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Edge was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Edge took refuge in the large cave and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Slave, Poor, Nature. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Edge Of Clay, Female Tabaxi Expert 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)7 (-2) 5 (-3)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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