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NPC Generator

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Advanced [show]


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Morkral was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morkral Steelfist, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Luthra Leffery, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of magic around her neck, and a warhammer on her belt. She wears a colorful flower in her white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Luthra was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove her worth to the world

Ideals: Fighting, Professionalism. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Luthra Leffery, Female Gnome Cleric 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Avice Rodney, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, brown cloak. Her white hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Avice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. She was always very intelligent and has formed a secret society of specialists.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable, Justice. Flaws: Secretive. Bonds: Poor, Criminal record, Nature. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Avice Rodney, Female Human Druid 2
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 7 (-2)9 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. Amethyst (40 gp).


Social Check DCs


Gerard Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is long and black with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His eyes are a pleasant blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up bow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Joker, Persistence. Bonds: Job, Nature, Enemies. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Gerard Huxley, Male Human Aristocrat 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)8 (-1) 9 (-1)8 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs

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