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NPC Generator

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Advanced [show]


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: Bertram was born with his father's beautiful face. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Bonds: Attractive, Adventurer, Religious, Nature, Rich. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Brightmoon, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Elysande Barney, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered bow and tarnished glaive as well. She has slicked back golden hair. Her eyes are blue and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She's also a talented Roofer, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Elysande Barney, Female Human Fighter 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)8 (-1) 3 (-4)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 6
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp. 1 Masterwork manacles.


Social Check DCs


Mindartis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is lengthy. His eyes are gray and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Mindartis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mindartis took refuge in the large cave and found the beat up greataxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Bonds: Rich, Attractive, Nature, Mentor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Mindartis Koehlanna, Male Elf Rogue 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)9 (-1) 9 (-1)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Amber (110 gp).


Social Check DCs


Harriet Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears red painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears a feathered hat to hide her balding. Her brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Harriet Stoutman, Female Halfling Fighter 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan, Terran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 1000 cp.


Social Check DCs

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