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NPC Generator

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Advanced [show]


Marigold Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is long and auburn with streaks of red, and is pulled back with small white clips. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She then took over the family business and is one of the better Tanner for hire.

Motivation: Expand her business; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Religious, Job. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Marigold Wildheart, Female Halfling Cleric 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp.


Social Check DCs


Emeny Branson, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long red hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Emeny's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emeny Branson, Female Human Commoner 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)7 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Raam Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a colorful flower in his chestnut hair. His red eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Raam was born on a far eastern forest where he grew up under the tutelage of his father, an expert Brewer. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Secretive, Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Raam Contempt, Male Tiefling Barbarian 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, tan cloak and is in decent physical shape. His hair is short and white. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Adventurer, Job, Nature. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erky Sympony, Male Gnome Commoner 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp.


Social Check DCs

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