Cask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long beige fur kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Layabout, who enjoyed hunting, Cask was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Laborer.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Nature, Job. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Hlin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman wears many layers of old clothing at all times. Her long black hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: Hlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and many gnolls want her driven away
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1600 sp.
Sapply Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Sapply is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 8 years old his parents immigrated from the north. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Family, Immigrant, In love. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Manea Despair, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears a green tunic with grey highlights, and long white pants that bunch up around her shoes. She wears a broad hat to hide her balding. She has several tiny jet earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Manea hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and sabotage a competitor
Flaws: Disease. Bonds: Rich, In love, Enemies, Job. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. Red-brown spinel (140 gp).
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