Gilthur Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His brown hair is unkempt and raggedy. He has brown eyes and a brown hat with a green feather.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gilthur and his spouse have recently divorced.
Motivation: He has a crush on the local Mercenary; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: In love, Poor, Has a crush. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Vorka Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears white painted combat armor at almost all times. Her tied-back hair is red. Her eyes are blue and beady.
Personality: Eccentric and domineering, Vorka will drive conversation. She also has developed a complete distrust of the Dyer profession.
History: Born in the west to a Banker, Vorka learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 7
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 7 (-2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Antrara Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is well dressed, but even with her fine clothing she looks run-down. Her red crest is kept up in a ponytail inside a top hat. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She served in the navy to pay for her family's outstanding loans. Antrara was born on a far northern island where she grew up under the tutelage of her mother, an expert Assassin. She left for the north, certain she would find work there.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Smokesticks.
Shamash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his brown robe, and sports empty pouches on his belt. He keeps his green crest in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him
Ideals: Passionate, Joker, Gifted, Optimist. Bonds: Military. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
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