Moon Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she feels that her past leaves her morally obligated to help
Flaws: Shy. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 360 gp. 1 Simple lock.
Akra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is short and rusty. Her ears are large.
Personality: Akra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal painting training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.
Motivation: She feels the way she acts is they only way to get by in the world; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Artistic, Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 5 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 cp. 2 Alchemist’s fire.
Shanairla Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow vest and prefers white and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of bastard swords on her belt, each one with a jet on the hilt. She wears a top hat to hide her balding. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Shanairla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp.
Ahvain Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with brown and red striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly rapiers and daggers. He wears his golden hair up. His eyes are blue and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 5 (-3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: Just what you see.
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