Ielenia Othronus, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. She has done her best to style her blonde hair to look like a famous performer. Her hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.
History: Gifted from a young age, Ielenia studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. After a long history of fighting, Ielenia and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 90 gp.
Theodoric Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Theodoric took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist, Gifted. Flaws: Fearful, Mundane. Bonds: Rich. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 6 (-2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (70 gp).
Diesa Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear flannel. She has done her best to style her white hair to look like a famous performer. She has gray eyes and a grey hat with a violet feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Diesa lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has dedicated herself to building a better village for her children.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Flaws: Depressed. Bonds: Immigrant, Family, Adventurer, Job. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Zook Beren, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is singed and shortened. He has amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Mason for hire.
Motivation: To be a Tanner again.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Slave. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp.
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