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NPC Generator

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Advanced [show]


Enidda Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She has black hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.

History: When she was but 6 years old her parents immigrated from the east. Enidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enidda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Optimist, Gifted. Bonds: Immigrant, Criminal record. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Enidda Beren, Female Gnome Fighter 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Dwarven, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. Red spinel (90 gp). 1 Banded mail.


Social Check DCs


Astar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.

History: Astar hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: To clean up the streets; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Guardian. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Astar Severity, Male Tiefling Expert 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Freshwater pearl (8 gp). 1 Everburning torch.


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Mentor. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Arnold Gentry, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)11 (+0) 15 (+2)4 (-3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp. Silver chalice with lapis lazuli gems (150 gp). 1 Banded mail.


Social Check DCs


Blossom Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in red turtlenecks beneath a yellow coat with green slacks, and she perpetually has her pickaxe ready. She has styled her blonde hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Blossom is combative with any and all who dare try her patience in the slightest.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Justice. Bonds: Immigrant, Religious. Occupation: Engraver

Voice: French accent

Attributes [hide]

Blossom Tallfellow, Female Halfling Cleric 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs

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