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NPC Generator

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Advanced [show]


Edge Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his greataxe ready. His orange fur, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting, Optimist, Professionalism. Bonds: Rich, Debt. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Edge Fang, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1 Silver holy symbol.


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Cartwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Job. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Ghaliver High-hill, Male Halfling Wizard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 7 (-2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Tourmaline (40 gp).


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Erky was born with his mother's beautiful face. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Erky Garrick, Male Gnome Commoner 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 9 (-1)9 (-1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 280 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Emmeline Westbrook, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are hazel.

Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Bricklayer soon after.

Motivation: She wants revenge against gnolls; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Emmeline Westbrook, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs

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