Enna Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. She has done her best to style her white hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Enna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Enna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted. Flaws: Hedonist. Bonds: Poor, Nature. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 cp.
Cimer Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His brown hair is thinning but still full. His gold eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Bullseye lantern.
Bune Glory, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a long, black, dusty cloak. Her chestnut hair, when down, is lengthy. Her skin is flawless and her red eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Bune isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Bune is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Bune studied abroad. She dropped out of school to support her sick mother, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and marry her brother to traveling adventurers
Ideals: Athletic, Impeccable, Gifted, Logical. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Buckler.
Cloak Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear pastel tank tops with grey pants. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
